Dienstag, 19. Oktober 2010

QTfeedback SVN Repository

I have setup a svn repository for version control of my so called QTfeedback code. That repo is public of course. License is GPL v2.1. Further Infos and Screenshots will be released on time. At the moment the interface is in german, but you will easily get through for sure :)

svn co https://qtfeedback.svn.sourceforge.net/svnroot/qtfeedback qtfeedback

If you want to compile, make sure you have OpenGL 2.1 driver and libnoise (http://libnoise.sourceforge.net/) installed.

10/10/22:
Updated to version SVN 6, color gradients from user images.



10/10/19:
By the way. After uploading the feedback video, i found more works on feedback code. One I want to mention is dave bollinger. His idea was the same but he used more rectangles. I follow him, so QTfeedback offers now multiple feedback planes. How nice...

Sonntag, 17. Oktober 2010

Next up

- "Fractals" in processing

(canceled for now. 01/24/11)

- Feedback in Qt + OpenGL (in development screenshots)

Feedback in Processing 1.0

Proof of concept version in processing 1.0 to reproduce feedback effect.
It takes the screen image as texture for the feedback plane.

PROCESSING SOURCE CODE: feedback_2.zip
Demo video on youtube: Feedback demo



I am also coding on a more clean optimized version in Qt and OpenGL. I will upload first source code during next week (depends on time I will have ;) ).



Keys:
o switch between objects (either feedback plane or input plane)
s render grid lines of object
+ increase object size
- decrease object size

r enables/disables relief on feedback plane
3 decrease grid res of feedback plane
4 increase grid res of feedback plane

p enables/disables input plane
a enables/disables input plane rotation

t Texture Mode on/off

Randomness of texture coordinates on feedback plane
g switch random mode (1=random,2=noise,3=deterministic function)
1 decrease influence (default influence=0)
2 increase influence

0 make screenshot